Skip to main content

3D design using solidworks

  1.  3D Design SOLIDWORKS uses a 3D design approach. As you design a part, from the initial sketch to the final result, you create a 3D model. From this model, you can create 2D drawings or mate components consisting of parts or subassemblies to create 3D assemblies. You can also create 2D drawings of 3D assemblies. When designing a model using SOLIDWORKS, you can visualize it in three dimensions, the way the model exists once it is manufactured.


1.1 Solidworks part design

    Component Based One of the most powerful features in the SOLIDWORKS application is that any change you make to a part is reflected in all associated drawings or assemblies.
1.2 Solidworks explode sub assembly

1.3 Solidworks Explode assembly

1.4 Solidworks assembly


    Design Method Before you actually design the model, it is helpful to plan out a method of how to create the model. After you identify needs and isolate the appropriate concepts, you can develop the model: Create the sketches and decide how to dimension and where to apply relations. Sketches Select the appropriate features, such as extrudes and fillets, determine the best features to apply, and decide in what order to apply those features. Features Assemblies Select the components to mate and the types of mates to apply

  *Note: A model almost always includes one or more sketches and one or more features. Not all models, however, include assemblies.


  2. Sketches The sketch is the basis for most 3D models. Creating a model usually begins with a sketch. From the sketch, you can create features. You can combine one or more features to make a part. Then, you can combine and mate the appropriate parts to create an assembly. From the parts or assemblies, you can then create drawings. A sketch is a 2D profile or cross section. To create a 2D sketch, you use a plane or a planar face. In addition to 2D sketches, you can also create 3D sketches that include a Z axis, as well as the X and Y axes. There are various ways of creating a sketch. All sketches include the following elements:

- Origin In many instances, you start the sketch at the origin, which provides an anchor for the sketch.

2.1 origin

- Planes You can create planes in part or assembly documents. You can sketch on planes with sketch tools such as the Line or Rectangle tool and create a section view of a model. On some models, the plane you sketch on affects only the way the model appears in a standard isometric view (3D). It does not affect the design intent. With other models, selecting the correct initial plane on which to sketch helps you create a more efficient model. Choose a plane on which to sketch. The standard planes are front, top, and right orientations. You can also add and position planes as needed.

2.2 Plane

- Sketch Definitions Sketches can be fully defined, under defined, or over defined. In fully defined sketches, all the lines and curves in the sketch, and their positions, are described by dimensions or relations, or both. You do not have to fully define sketches before you use them to create features. However, you should fully define sketches to maintain your design intent. Fully defined sketches appear in black. 


By displaying the entities of the sketch that are under defined, you can determine what dimensions or relations you need to add to fully define the sketch. You can use the color cues to determine if a sketch is under defined. Under defined sketches appear in blue. In addition to color cues, entities in under defined sketches are not fixed within the sketch, so you can drag them. 


Over defined sketches include redundant dimensions or relations that are in conflict. You can delete over defined dimensions or relations, but you cannot edit them. Over defined sketches appear in yellow. This sketch is over defined because both vertical lines of the rectangle are dimensioned. By definition, a rectangle has two sets of equal sides. Therefore, only one 35mm dimension is necessary

-  Relations Relations establish geometric relationships such as equality and tangency between sketch entities. For example, you can establish equality between the two horizontal 100mm entities below. You can dimension each horizontal entity individually, but by establishing an equal relation between the two horizontal entities, you need to update only one dimension if the length changes. 


3. Features Once you complete the sketch, you can create a 3D model using features such as an extrude (the base of the faucet) or a revolve (the faucet handle)


4. Assemblies You can combine multiple parts that fit together to create assemblies. You integrate the parts in an assembly using Mates, such as Concentric and Coincident. Mates define the allowable direction of movement of the components. In the faucet assembly, the faucet base and handles have concentric and coincident mates.
                                                                         4.1 assembly

5. Drawings You create drawings from part or assembly models. Drawings are available in multiple views such as standard 3 views and isometric views (3D). You can import the dimensions from the model document and add annotations such as datum target symbols

5.1 Drawing

THANK YOU FOR VISIT. YOU CAN ALSO WATCH MY YOUTUBE TUTORIAL klick here


Comments

Popular posts from this blog

APA SIH KELEBIHAN SOLIDWORKS???

SOLIDWORKS Solidworks adalah salah satu CAD (Computer Aided Design) software yang dipublikasikan oleh   DASSAULT SYSTEMES.  s oftware ini  sering sekali kita temukan digunakan untuk merancang komponen manufacturing entah itu permesinan, furniture, dan sebagainya yang membutuhkan part, assembly, dan berbagai analysis dengan tampilan 3D. Pada  tahun 1995 secara resmi software solidworks diperkenalkan di publik menyusul software manufacture lainnya yang lebih dulu di rilis kepasar (Pro-ENGINEER, NX Siemens, I-Deas, Unigraphics, Autodesk Inventor, Autodeks AutoCAD dan CATIA).  Seiring perkembangan zaman saat ini banyak sekali perusahaan di Indonesia melirik software yang satu ini, menurut informasi Wikipedia, SolidWorks saat ini digunakan oleh lebih dari 3/4 juta insinyur dan desainer di lebih dari 80.000 perusahaan di seluruh dunia.  Untuk permodelan pada industri Furniture dalam hal pembuatan pattern nya, program program 3D seperti ini sangat memba...

MENGENAL KELEBIHAN AUTODESK INVENTOR

Autodesk Inventor    Autodesk salah satu produk dari Autodesk Corp. yang di peruntukkan untuk engineering design dan drawing . Autodesk Inventor merupakan produk dari CAD setelah Autocad dan Autodesk Mechanical Desktop.      Autodesk Inventor memiliki beberapa kelebihan dari Pada Autocad sehingga memudahkan Drafter dalam design  serta tampilan yang lebih menarik dan real . Keunggulan Autodesk Inventor adalah : 1. Memiliki kemampuan Parametic Solid Modeling , yaitu kemampuan untuk melakukan  design serta pengeditan dalam bentuk solid model dengan data yang telah tersimpan dalam data base. Dengan adannya kemampuan tersebut drafter/engineer dapat merevisi atau memodivikasi design yang ada tampa harus mendesign ulang sebagian atau seluruhnya . 2. Memiliki kemampuan Animation , yaitu kemampuan untuk menganimasikan suatu file assembly mengenai jalannya suatu alat yang telah di assembly dan dapat disimpan dalam file AVI. 3. Memiliki kemampuan ...

Mengenali Perbedaan Surface dan Solid body pada solidworks

  Ada perbedaan yang cukup mencolok diantara surface dan solid body pada solidworks, sebenarnya untuk apa sih para drafter menggunakan surface. simak beberapa alasannya beikut ini:  1)  Sebenarnya disadari atau tidak, ada beberapa bentuk model yang tidak bisa dibuat menggunakan solid body. Surface sering sekali digunakan untuk akhir yang datar maupun sebuah bentuk yang tidak memiliki sisi yang datar  2) Surface bisa digunakan untuk membuat sebuah bentuk dengan membuat sisi dengan sisi. Dengan teknik ini drafter bisa membuat bentuk hasil surface yang berbeda  3) Surface bisa digunakan para drafter untuk referensi geometri solid body, Karena surface adalah bentuk yang tak terbatas untuk benuk yang kompleks maka hal ini bisa dimanfaatkan drafter untuk membuat referensi geometri. 4) Ada kalanya surface lebuh efisien daripada solid body Nah sekarang kapan kita tidak menggunakan surface?  1) Membuat model menggunakan surface lebih memakan banyak wak...